Services

I specialize in technical animation and motion capture—cleaning, refining, and getting raw data production-ready. I also have the ability to create additional tools to increase productivity, reduce redundancy, and shorten turnaround. Whether it’s performance-driven scenes or real-time pipelines, I bring precision and flexibility to the table.

I’ve worked on major productions like God of War and the Avatar sequels, but I’m just as invested in helping smaller teams solve problems fast and make content that lands. From cleanup to visualization, I offer support that’s sharp, efficient, and collaborative.

If you’re looking for someone who can troubleshoot, iterate, and speak both creative and technical, I’m here to help.

Available Services

  • Motion capture cleanup & re-targeting
  • Technical animation & rigging assistance
  • Pipeline troubleshooting & optimization
  • Custom tools & scripts for workflow efficiency
  • Pre-vis and performance visualization
  • Real-time engine integration (Unity & UE)
  • Shot cleanup for cinematics & in-game motion
  • Creative problem-solving for complex scenes

Coming Soon

  • GenAi content creation for ads & marketing

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